top of page
HEXGen.png

About HexGen

HexGen is a feature-rich hexagonal map and level editor designed for game developers, world builders, and level designers who want full control over hex-based terrains. Whether you're creating strategy games, RPGs, open-world exploration maps, or procedural dungeons, HexGen provides a seamless and intuitive environment for crafting complex hexagonal landscapes.

Features

🎨 Biome Editor

  • Paint different biomes (grassland, desert, ocean, lava, etc.) onto your hex grid

  • Supports custom biome colors & materials 

πŸ“ Height-Based Terrain Generation

  • Each hex tile has a fixed or adjustable height

  • Supports dome-like bevel effects for a more natural terrain look

  • Fine-tune terrain elevation for hills, valleys, and mountains

πŸ–ŒοΈ Intuitive Hex Grid Canvas

  • Real-time editing with accurate tile selection

  • Grid alignment fixes to ensure proper biome painting

  • Customizable hex size & resolution

πŸ“‚ Save & Load Custom Maps

  • Save your hex map layouts to JSON format

  • Easily reload maps for continued editing

  • Support for multiple map versions & iterations

Upcoming Features

πŸ—οΈ Object Placement System

  • Place trees, rocks, ruins, or game assets on tiles

  • Easily adjust positioning & rotation

  • Great for RPGs, strategy games, and survival worlds

🌎 Procedural Map Generation

  • Auto-generate maps using Perlin Noise or Cellular Automata

  • Set biome rules for more realistic environments

  • Generate forests, deserts, rivers, and more with one click!

πŸ”„ Undo/Redo System

  • Revert mistakes instantly with Ctrl+Z

  • Go back and forth between changes

  • Saves time when designing complex maps

bottom of page